A downloadable tool


DirectX11 based 3D Engine

Download Source-Code: github

Welcome to the world of 3D development! My 3D engine is being built under the motto "always in development". It's not just a tool for visualization, but also a way to learn a lot. It's a fact of life that in a technical world, there's always further advancement. Each day presents a new opportunity to explore, experiment, and improve.

On this website, I aim to share my experiences and thoughts on developing a DirectX 11-based 3D engine. It's important to emphasize that this website is not a tutorial explaining how to use DirectX 11. Instead, it serves as a summary of my personal experiences during the development process. I do not claim professionalism. The code is open for anyone to use, expand upon, and improve for their own research purposes. Naturally, it would be particularly valuable if these optimizations were shared afterward.

Development log

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