[20230112] Keep the overview
FirstStrike - (Arcade Shoot'em Up) » Devlog
It took me a week to get the movement and animation of the final boss for the second level. I don't have a 3D model yet. Therefore I still use dummy objects here. Look at the battle...there is really a lot going on on the screen. It's hard to keep the overview.
Get FirstStrike - (Arcade Shoot'em Up)
FirstStrike - (Arcade Shoot'em Up)
get ready...the BOSS is coming...
Status | In development |
Author | OYNAME |
Genre | Shooter, Action |
Tags | Arcade, Retro, Sci-fi, Shoot 'Em Up, Short, Side Scroller, Top-Down, Top down shooter |
More posts
- [2024.03.29] The Tireless Game DeveloperMar 29, 2024
- The Challenge of Creating a Video Game AloneFeb 04, 2024
- [2024.01.14] Never satisfied :)Jan 14, 2024
- [2024.01.06] BossfightJan 06, 2024
- [2023.12.26] Crafting the Perfect Boss and Striking the Right Difficulty BalanceDec 26, 2023
- [2023.11.20] The Journey of Game Development: Challenges and TriumphsNov 20, 2023
- [2023.10.28] The Art of Detail in Video Games: Enhancing Immersion Through Subtl...Oct 28, 2023
- [2023.10.21] From Code to Player EngagementOct 21, 2023
- [2023.06.15] Some thoughts from an IndieGameDevJun 18, 2023
- [2023.05.29] Demo-Version Browser VersionMay 29, 2023
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